Stick it to the Stickman Remote Play lets a host invite a distant friend into the game’s local co-op experience. The host runs the game while the guest receives the stream and sends inputs back, so stable connections and working controls matter. It is a practical way to share chaotic corporate fights without being in the same room.

Quick setup

  1. Have the host launch Stick It to the Stickman and enter its co-op-ready mode.
  2. Use the platform’s Remote Play invitation or session-sharing controls.
  3. The guest accepts the invitation and connects a controller or supported input method.
  4. Test movement and combat inputs in a low-risk area before a serious run.

The host handles the game, co-op session, and invitation. The remote guest needs a recognized input device.

Stick It to the Stickman screenshot 8
Image: Steam

What Remote Play adds

Remote Play extends local co-op beyond one couch. Both players face the same workplace-themed encounters, from hostile employees to bigger corporate targets.

  • Divide attention during crowded fights.
  • Pressure a difficult opponent while a partner finds an opening.
  • Recover, reposition, or finish fights with help from a teammate.
  • Enjoy unexpected defeats and corporate satire together.

Loose roles can help: one player can charge ahead while the other watches for off-screen threats. Switch roles between runs to keep sessions fresh.

Video: Stick It to the Stickman gameplay and trailer

Connection and input checks

Because the host’s machine does the main work, connection quality can affect combat response. Start with a casual run to check sound, visual clarity, controller response, and whether both players can identify their character.

IssueFirst check
Guest cannot joinConfirm the invite was accepted and the session is active.
Guest has no controlsReconnect the input device and check for a second player.
Delayed actionsReduce competing network activity.
Session endsReopen the game or invitation flow and reconnect.

Avoid major downloads or streaming activity during the session. If inputs become unreliable, restart the shared session instead of forcing a difficult fight.

Stick It to the Stickman screenshot 1
Image: Steam

Co-op play tips

Communication can stay simple:

  • Identify the bigger threat.
  • Say when you need room.
  • Avoid both players rushing into the same danger.
  • Test inputs again after reconnecting a controller.

A second player can make stressful fights feel less punishing, but the messy failures and improvised saves are also part of the appeal.

Is it worth it?

Yes. Stick It to the Stickman Remote Play is useful when friends want to play co-op from different locations. It works best when the host can run the game reliably, the guest’s input is recognized, and both players confirm responsiveness before difficult encounters.

FAQ

Does Stick It to the Stickman have co-op?

Yes. It supports local co-op for two players on the same system or setup.

Does stick it to the stickman remote play let friends play online?

Yes. A host can invite a remote friend to join the local co-op experience.

What if the remote player cannot control their character?

Reconnect the guest’s controller or input device, confirm the game recognizes a second player, then reconnect to the Remote Play session if needed.